#include <windows.h>
#include "deRender_priv.hpp"
#include "deCamera.hpp"
#include "de2D.hpp"
#include "deBrush.hpp"
#include "dePortal.hpp"
#include "deMath.hpp"
#include "deDriver.hpp"
#include "deProfile.hpp"
Include dependency graph for deRender.cpp:

Functions | |
| deBoolean | IdeRender_Initialize () |
| initialize the Render system | |
| IdeRender * | IdeRender_GetPtr () |
| get a pointer to an IdeRender singleton. | |
| void | IdeRender_Destroy () |
| destroy the IdeRender singleton | |
| void | IdeRender_DestroyDriverLinkages () |
| release all drivers held by IdeDriver | |
| IdeDriver::BPP | MatchBackToFront (IdeDriver::BPP Back, IdeDriver::BPP Front) |
| IdeDriver::BPP | CycleBPP (IdeDriver::BPP Input) |
Variables | |
| long | RenderProfileID = 0 |
This file is distributed "AS IS" without warranty of any kind. Novus Delta, LLC. does not guarantee the fitness of the contents of this file for any particular purpose.
Copyright (C) 2001-2003 Novus Delta, LLC. All Rights Reserved.
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destroy the IdeRender singleton
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release all drivers held by IdeDriver
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get a pointer to an IdeRender singleton.
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initialize the Render system
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1.3-rc3